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AI Insights · Timothy · July 2024

Top 5 Boxing Games on Android in Central America Q2 2024

Discover the performance trends of the top 5 boxing games on Android in Central America during Q2 2024, including downloads, revenue, and active users.

Top 5 Boxing Games on Android in Central America Q2 2024

In the second quarter of 2024, the top 5 boxing games on the Android platform in Central America showcased interesting trends in downloads, revenue, and active users. Here's a breakdown of their performance:

I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced varied weekly downloads, peaking at around 45.3K in the week of May 20, while the lowest was 20.9K at the end of April. Revenue for this game fluctuated, reaching a high of approximately $52 in mid-June. The game saw a rise in active users, starting at 87.1K in the first week of April and peaking at 92.1K in the week of May 20 before dropping to around 64K by the end of the quarter.

Real Boxing 2 by Vivid Games S.A. maintained consistent weekly downloads, averaging around 20K, with a notable spike to 28.7K in early May. Revenue peaked at $313 in late May, with a generally stable trend around $250-$300. Active users showed a significant increase, starting at 29.6K in early April and reaching a high of 46.3K in mid-May before stabilizing around 26K-27K towards the end of June.

Punchy Race: Run & Fight Game, also from CASUAL AZUR GAMES, saw a substantial increase in weekly downloads, rising from 8.4K in late April to 32.7K in mid-May. Revenue was minimal, with slight increases, peaking at $3 in mid-June. Active users followed a similar upward trend, starting at 40.7K in early April and peaking at 69.8K in the week of May 20.

EA SPORTS™ UFC® Mobile 2 by Electronic Arts showed steady weekly downloads, hovering around 14K-17K, with a peak of 16.7K in early June. Revenue saw fluctuations, reaching a high of $187 in late May. Active users increased from 15.5K in early April to a peak of 19.9K in mid-June before settling around 15.5K by the end of the quarter.

Arm Wrestling Master from GOODROID, Inc. had a less consistent download pattern, starting strong with 28.6K in early April but dropping to around 7.2K in late May. Active users mirrored this trend, starting at 81.2K in early April and declining to around 53K by the end of June.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024